Engineer &
Independent Researcher
Low-level systems programming, GPU computing, and audio processing specialist. Building high-performance tools at the intersection of hardware and software.
from proctap import AudioTap
# Capture audio from PID
with AudioTap(pid=1234) as tap:
audio = tap.read()
process(audio)
# Built on WASAPI
# Zero-copy when possible
Expertise
Specialized in building high-performance systems that bridge hardware and software
GPU Computing
CUDA kernel development, memory optimization, and LLM inference acceleration. Building minimal GPU runtimes for Python.
Systems Programming
Windows Internals, ETW tracing, process-level audio capture, and native plugin development using Rust and C++.
Audio Engineering
WASAPI process loopback, real-time audio processing pipelines, and cross-platform audio capture solutions.
WebRTC & Streaming
OBS Studio plugin development, WebRTC integration, and real-time media streaming solutions.
Python & FFI
High-performance Python libraries with Rust/C++ cores. PyO3, ctypes, and efficient memory management.
Backend Development
DynamoDB ORMs, API integrations, bot development, and serverless architectures on AWS.
Featured Projects
Open source tools and libraries for developers
ProcTap
Python library for capturing audio from a specific process (PID). Built on WASAPI process loopback for Windows with Linux and macOS support planned.
OBS-WebRTC-Link
A versatile WebRTC plugin for OBS Studio that provides Universal WebRTC Input & Output capabilities.
PyGPUkit
Minimal GPU runtime for Python - high-performance CUDA kernels, memory management, and LLM inference without heavy dependencies.
PyETWkit
High-performance ETW (Event Tracing for Windows) consumer library for Python with Rust core.
MeetScribe
BOT + external recording + minutes creation + multi-meeting comprehensive application for automated meeting transcription.
ProcTapPipes
Modular Audio Processing Tools & Pipeline Utilities for ProcTap. Build complex audio processing chains with ease.